Official DCS Rules
The definitive guide to DCS gameplay, tournament structure, and conduct.
Last Updated: January 2025
1. Game Rules
1.1 Game Setup
- Standard Double-Six (Big Six) domino set with 28 tiles
- 4 players compete in Cut-Throat format (no teams, no one-on-one)
- Each player receives 7 tiles at the start of each hand
- Player with Double-Six (6-6) must lead the first hand
- Subsequent hands led by the winner of the previous hand (any domino)
- After a locked hand, player with Double-Six leads again
1.2 Gameplay
- Play proceeds clockwise from the lead player
- Match tiles by connecting matching pip values to open ends
- Press "K" (Knock) when unable to play — false knock loses your turn
- 20-second play clock per turn in competitive play
- 30-minute round timer for tournament matches (hard stop)
- Spinners create four open ends for matching
- Hand ends when a player dominoes (plays all tiles) or all players are blocked
1.3 Scoring — The "On Board" System
Grey House (Not On Board)
- •Cannot score any points
- •Must score EXACTLY 10 to become "On Board"
- •If you make a scoring play that isn't 10, you receive 0 points and stay Grey
Yellow House (On Board)
- •CAN score points
- •Points awarded in multiples of 5 (5, 10, 15, 20...)
- •First to 150 points wins the round
Scoring situations:
- Grey + scores exactly 10 → Becomes Yellow (On Board)
- Grey + scores 5, 15, 20, etc. → Stays Grey, receives 0 points
- Yellow + scores any multiple of 5 → Points added to total
- Grey player goes out (domino) → 0 points, but picks first next hand
- Yellow player goes out → Scores sum of all opponents' remaining pips (rounded to 5)
- Locked hand: Lowest pip count wins — Yellow winner scores, Grey winner gets 0 but picks first
Example: Getting On Board
You're Grey House. The open ends sum to 15. Even though 15 is a valid scoring play, you receive 0 points and stay Grey. Next play, open ends sum to 10 — now you become Yellow House and can start scoring!
2. Tournament Structure
2.1 Weekly Challenges
- Single-elimination tournament format
- Challenges held every Saturday at 12:00 PM local time
- Minimum 16 players required to start
- Maximum 512 players per city challenge
- Points earned toward Elite Six qualification
- Prize pool based on tier level: $500 (T1), $1,000 (T2), $2,000 (T3)
2.2 Elite Six Qualification
- Top 6 players from each city qualify for Elite Six
- Qualification based on cumulative ranking points over the season
- Season runs 12 weeks with automatic qualification threshold
- Elite Six compete in Regional Tournament representing their city
- Ranking ties broken by head-to-head record, then total wins
In-Game Tie-Breaker (2nd Place Advancement)
When two players tie for 2nd place (last advancement slot at a table):
- All tiles reshuffled
- Tied players have 5 seconds to select 7 tiles
- Player holding 6-4 or 5-5 advances
- If both hold a deciding tile (split) → Repeat
- If neither holds a deciding tile → Repeat until resolved
| Rank | Points Required | Benefit |
|---|---|---|
| 1st | 2,000+ | Regional seed #1 + travel bonus |
| 2nd-3rd | 1,500+ | Regional seed #2-3 |
| 4th-6th | 1,000+ | Regional qualification |
2.3 NDT & WDC
The National Domination Tournament (NDT) and World Dominologist Championship (WDC) represent the pinnacle of competitive domino play.
- NDT: Annual national championship with $100,000+ prize pool
- Regional winners (4 regions) advance to NDT Finals
- WDC: Biennial world championship event
- NDT champion automatically qualifies for WDC
- WDC features international competitors and $250,000 prize pool
3. Scoring System
3.1 In-Game Point Values
| Action | Points (Yellow House Only) |
|---|---|
| Getting On Board | Exactly 10 (required) |
| Scoring play (multiples of 5) | 5, 10, 15, 20... |
| Domino (play all tiles) | Sum of opponent pips (rounded to 5) |
| Win locked hand (lowest pip count) | Sum from all opponents (rounded to 5) |
| Win condition | First to 150 points |
Remember: Grey House players cannot score any points. Making a scoring play while Grey (other than exactly 10) results in 0 points.
3.2 Ranking Points
Ranking points are earned based on tournament placement and are used for Elite Six qualification.
| Placement | Ranking Points |
|---|---|
| 1st Place | 500 |
| 2nd Place | 350 |
| 3rd-4th Place | 200 |
| 5th-8th Place | 100 |
| 9th-16th Place | 50 |
| Participation | 25 |
3.3 Tiebreakers
When players have equal ranking points, the following tiebreakers apply in order:
- Head-to-head record between tied players
- Total tournament wins
- Average game score differential
- Total games played (minimum threshold applies)
- Most recent tournament performance
4. Anti-Cheat Policies
4.1 Detection Systems
- AI-powered play pattern analysis
- Real-time statistical anomaly detection
- Device fingerprinting and account linking
- Community reporting system with review panel
- Video review for high-stakes matches
4.2 Penalties
| Offense | Penalty |
|---|---|
| First offense: Minor violation | Warning + 1 week suspension |
| Second offense: Minor violation | 1 month suspension + rank reset |
| First offense: Major violation | Season ban + prize forfeiture |
| Confirmed cheating | Permanent ban |
4.3 Appeals Process
- Appeals must be submitted within 7 days of penalty
- Appeals reviewed by independent Anti-Cheat Review Board
- Video evidence may be requested for review
- Final decision rendered within 14 business days
- One appeal permitted per incident
5. Code of Conduct
5.1 Sportsmanship
- Treat all players, staff, and officials with respect
- Accept wins and losses gracefully
- No harassment, discrimination, or hate speech
- No intentional stalling or time-wasting
- Congratulate opponents after matches
5.2 Communication
- In-game chat must remain family-friendly
- No profanity, slurs, or inappropriate content
- No sharing of external contact information during matches
- Voice chat subject to same standards as text chat
- Team communication allowed within designated channels
5.3 Violations
Conduct violations are handled separately from anti-cheat penalties and may result in:
- Chat restrictions (24 hours to permanent)
- Tournament disqualification
- Account suspension or ban
- Loss of Elite Six qualification
- Forfeiture of prizes
DCS reserves the right to modify these rules at any time. Players will be notified of significant changes via email and in-app notifications. Continued participation constitutes acceptance of current rules.
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